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DigiBC

Creative Technology ~460 employees
Founded
--
Employees (Est.)
~460
23 leaders known
Total Funding
$720K
Funding Rounds
1
Last Funding
2024-09-27

About DigiBC

DigiBC is the Creative Technology Association of British Columbia, dedicated to accelerating the growth, sustainability, and competitiveness of BC's creative technology industry. Representing over 250 companies across video games, animation, visual effects, VR/AR, and virtual production, DigiBC advocates for the sector, promotes job creation (over 16,000 high-value jobs), and supports talent development and community building through policy engagement, events, and programs.

Products & Services

Work Placement Pilot Project:Launched in May 2024, this project creates work placement opportunities for post-secondary students in BC's creative technology sector to launch careers in animation, VFX, video games, or XR.
Micro-Credential Programs:Partnerships with educational institutions like Vancouver Community College and Simon Fraser University to offer programs addressing talent shortages in BC's creative technology sector.
DigiCamps:Summer 2025 online video game coding camp for girls to encourage interest in creative tech fields.
Play to Learn:An interactive program for middle school students introducing STEAM (Science, Technology, Engineering, Arts, Mathematics) career paths.
Science World Creative Technology Gallery:Developed with DigiBC, this gallery inspires visitors to explore creative technology through local expertise from over 250 companies.
Signals:An expo showcasing innovative storytelling in video games, XR, virtual production, and AI, focusing on Canadian and Indigenous works.

Specialties

Video Games Animation Visual Effects (VFX) Extended Reality (XR) Virtual Production Talent Development Diversity and Inclusion Community Building

Funding History

Debug: View Raw Funding Data
# Type Amount Fields Date Fields Investors
1 RT: Grant
T: -
FT: Grant
A: 720000
MR: -
FA: $720,000
FAN: 720000
D: 2024-09-27
FD: 2024-09-27
1 investors
Grant Latest
2024-09-27
$720K
1 investor (Pro only)

Growth Metrics

+45%
Employee Growth
YoY
3.2x
Funding Growth
Last Round
12
Markets
Operating
10K+
Customers
Active

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Team & Leadership

J

Jeanne-Marie Owens

Founder & COO, Critical Path Games Board Chair

S

Sarah NcNair

Leader of Animation & VFX Group

C

Carolina Ellis

Leader of Game Founders Group

D

Dana Ramnarine

HR Group Leader

S

Steph de Groot

L

Loc Dao

Executive Director

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Recent News

DigiBC Announces New Product Launch

2 days ago

Company unveils innovative solution to transform the industry, expanding market reach and capabilities...

Read more →

Leadership Team Expands with Industry Veteran

1 week ago

New executive brings 20+ years of experience to accelerate growth and strategic initiatives...

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Company Recognized as Industry Leader

2 weeks ago

Receives prestigious award for innovation and customer satisfaction in competitive market...

Read more →

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Key Competitors

C1

Competitor Alpha

Series B · $50M raised

C2

Competitor Beta

Series C · $120M raised

C3

Competitor Gamma

Series A · $25M raised

C4

Competitor Delta

Seed · $10M raised

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Company Details

Website
digibc.org
Industries
Creative Technology
Company Size
~460 employees (est.)

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